
04-01-2005, 23:15
|
 |
Col. Burton
|
|
Registriert seit: Jun 2003
Ort: Rote Zone
Beiträge: 5.973
OL Nick: fadm4x
|
|
Hier mal die Changeliste zum anlesen...
Zitat:
Zitat von MrYuri
Alle Änderungen die der aktuelle Balance Mod 0.5 an der offiziellen EA Version 1.2 vornimmt sind hier aufgelistet:
Lobbys
- Mod Map-Lobby renamed to Aceton
All GLA
Technicals:
- The primary weapon now uses gat damage and no more comanche vulcan
Radar Van:
- The radar van now detects stealth units in a larger radius
Battlebus:
- Decreased speed from 75 to 70
All USA
Ambulance:
- Decreased heal rate to vehicles from 8 to 5 HP/sec
Avenger:
- Added a 2nd anti rocket laser with a delay of 500
- Slightly better armor vs JET_MISSILES
Sentry Drone:
- Drone Armor upgrade now also works for the Sentry Drone (+25% armor)
Battledrone:
- Increased heal rate from 5 to 10 HP/sec
Flashbangs:
- Increased primary damage from 25 to 35
China
Inferno Cannon:
- Speed increased from 20 to 30 (undamaged)
- Firestorm ist now set off by 3 inferno cannons (before 6)
Gattling Tank:
- Increased Gattling Tank experience to 0 - 80 - 200 - 300
China Infantry General
Attack Outpost:
- Decreased slots from 10 to 8
- Decreased included Tank Hunter from 4 to 3
- Decreased health from 350 to 300
- Decreased heal rate non upgraded to 1% and when upgraded to 2% (It was 4% and 4%)
Assault Helix:
- Decreased health from 300 to 265
Advanced Troop Crawler:
- Decreased heal rate non upgraded to 2% and when upgraded to 4% (It was 4% and 4%)
- Decreased included Miniguners from 8 to 6
- Decreased slots from 8 to 6
Inferno Cannon:
- Speed increased from 20 to 30 (undamaged)
- Firestorm ist now set off by 3 inferno cannons (before 6)
Miniguner:
- Increased prize from 350 to 400
- Decreased damage to airunits from 12 to 10
China Nuke General
- Decreased radius of the toxic radiation from Battlemaster and Overlord
Nuke Bomber:
- Reload time increased from 2:30 to 3:00
Inferno Cannon:
- Speed increased from 20 to 30 (undamaged)
- Firestorm ist now set off by 3 inferno cannons (before 6)
Gattling Tank:
- Increased Gattling Tank experience to 0 - 80 - 200 - 300
China Tank General
Troopcrawler:
- Increased prize from 1200 to 1400
Gattling Tank:
- Increased Gattling Tank experience to 0 - 80 - 200 - 300
GLA
Technical:
- Increased build time from 3 to 5
Saboteur:
- Now available in Barracks after War Factory ist build
Tunnel-Network:
- Damage increased drom 10 to 15
Marauder Tank:
- Armor increased form 430 to 500
- Weaponrange increased from 150 to 170
GLA Demo General
Technicals:
- With Demolition-upgrade, the Technicals only explode by manual command
Terrorist:
- The explosion power was increased
Tunnel-Network:
- Damage increased drom 10 to 15
Marauder Tank:
- Armor increased form 430 to 500
- Weaponrange increased from 150 to 170
GLA Toxin General
Anthrax Gamma Upgrade:
- Prize increased from 1000 to 1500
RPGS:
- The effect of the gamma upgrade is now reduced
Terrorist:
- The explosion power was decreased
Technicals:
- Increased build time from 3 to 5
Marauder Tank:
- Armor increased form 430 to 500
- Weaponrange increased from 150 to 170
GLA Stealth General
Tunnel-Network:
- Damage increased from 10 to 15
Saboteur:
- Now available in Barracks after War Factory ist build
USA Airforce General
Carpet Bomber:
- The Carpet Bomber now has to be activated in the Generals Experience Menu (Level 1 – 1 general’s point). Deploy from: Strategy Center
Battle Chinook:
- Increased build time from 15 to 25
USA Super Weapon General
Aurora Alpha Bomber:
- Secondary attack damage decreased from 1000 to 900
- Secondary attack range decreased from 100 to 70
Avenger:
- Now available without Strategy Center
- Decreased prize from 2400 to 2000
Map-Changes
Flash Fire:
- Each starting position now has his own supply piles and his own OilDerrick
North Amerika:
- The right Island cannot be built on anymore
- The UN money-boxes have been removed
Sand Serpent:
- On the upper path through the river 2 supply-piles were added
Tournament Desert:
- While occupying civil bunkers it often came to problems. For example infantry just stopped instead of occupying the bunker. This bug is now fixed.
Alpine Assault:
- The second, lower civil vehicle was removed (Now each player has only 1 civil vehicle)
- All 4 bunker can now be cleared by a dragon-tank without problems.
Tournament Plains:
- The left starting position has been leveled (Before you were able to see the terrain through the HQ)
Bugfixes
- Tunnelbug fixed. It is no longer possible to transport units through unfinished tunnel-Network‘s
- Spectre Gunship Level 1 Hit Points decreased from 1000 to 600. (Adjusted to level 2 and 3)
- Colonel Burton knife Bug fixed. Planes or helicopters can no longer be destroyed by the knife-attack.
- The Firebase no longer takes damage by inrevant damage-types (f.e. contamination).
Now - the report, that “the Base is under attack“ doesn’t appear anymore.
- Chinooks no longer takes any damage by flashbangs
- Tomahawks and Scudlauncher now leave boxes to collect after being destroyed
- Sentry drones no longer automatically angage on enemy units while being stealthed
- The Scud Storm Weapon now causes correct damage on structures
- Hijacker can no longer capture a battlebus
- Stealth und Demolition Jarmen Kell can no longer detect stealth units
- Nuke’s and Tank’s Troopcrawler now contain the correkt Redguards
- The GLA Worker Bug, which appearded after the „Fortified Building-Upgrade“ is now fixed.
- After the destruction of Laser- and Superweapon Patriots now 3 Rangers appear (Adjusted to the other patriots)
- Aero-planes now are targetable by the Infantry-Troopcrawler.
- Commanchees will no longer be destroyed, if they are flying close to each other, and one is shot down.
- Explosives no longer disappear, when the tank-hunter is killed
- Aero-planes now are targetable by Tank- and Nuke-Outpost’s. The crew no longer disemark‘s while attacking.
- Tooltips of Laser Patriot and China nuclear Tank-Upgrade fixed
- Aurora Alpha Bomber now got the right Design
- The Hellfire, Spy and Battle Drone now gets the correct armor when upgrading to "Drone Armor"
- Raptors and Stealth Fighters aren't recharged in the air anymore when buying the laser missile upgrade
- The easy visible bomb truck concealed as an avenger bug is fixed
- The computer didn't always recognise the battlebus as a unit - this bug is now fixed
- The rockets of the Commanche Upgrade RocketPod now are red if the commanche has reached
elite status.
- The map was sometimes slightly uncovered when building an avenger. This bug is now fixed
- ScudStorm Bug fixed
- Locomotor of sw, laser and air avenger corrected (they had the crusader locomotor)
- The correct Rangers now appear when a building from the Superweapon,
Laser or Airforce General is destroyed
- UpgradeCameos corrected
- Raptors and King Raptors now get the correct +25% damage when upgraded to Laser Missiles. In Zero Hour 1.2 it was less than 25%
Fixed a bug that defense buildings can fire on units/buildings without finishing building for this structures:
- Patriot Missle Systems of all USA Generals
- Firebase of all USA Generals
- Gatling Tower of all China Generals
- Tunnel Network of GLA, Stealth and Demolition General
You can now aim at airtargets with:
- the Avenger
- the Outpost
- the Battlebus
- Humvee
- Troopcrawler
New Sounds
USA:
-MissileDefenderVoiceCreate
-MissileDefenderVoiceModeLaser
-ComancheVoiceSelect
-ChinookVoiceFalling
-HumveeVoiceSelect
-HumveeVoiceMove
-DozerUSAVoiceMove
-PaladinTankVoiceAttack
CHINA:
-RedGuardVoiceCaptureComplete
-OverlordTankVoiceSelect
-OverlordTankVoiceUnload
-GattlingTankVoiceMove
-BlackLotusVoiceHackCash
-DozerChinaVoiceBuild
-NukeCannonVoiceMove
-EmperorTankVoiceSelect
-EmperorTankVoiceMove
GLA:
-RebelVoiceCaptureComplete
-TerroristVoiceMove
-ScorpionTankVoiceMove
-ToxinTractorVoiceAttack
UPGRADES:
-WorkerVoiceUpgradeShoes
-ScudLauncherVoiceModeAnthrax
-ScudLauncherVoiceModeHiEx
-MarauderTankVoiceMove
-RPGTrooperVoiceSelect
-AngryMobVoiceUpgradeArmTheMob
-CombatCycleVoiceMove
-RedGuardVoiceUpgradePatriotism
-ChinookVoiceUpgradeSupplyLines
-RaptorVoiceUpgradeCounterMeasures
-RangerVoiceUpgradeAdvancedTraining
-CrusaderTankVoiceUpgradeDroneArmor
-RangerVoiceUpgradeChemSuits
-RebelVoiceUpgradeCashBounty
-RebelVoiceUpgradeBoobyTrap
-RPGTrooperVoiceUpgradeCamoNetting
-ToxinTractorVoiceUpgradeGamma
-BattleMasterTankVoiceUpgradeAutoLoader
-BattleMasterTankVoiceUpgradeWeaponsGrade
-BattleMasterTankVoiceUpgradeFusion
-EmperorTankVoiceSelect
-EmperorTankVoiceMove
|
viel Spass beim spielen.
|