Thema: Patch 1.4
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Alt 11-03-2003, 22:36
CrazyIvan CrazyIvan ist offline
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OL Nick: Yuri
naja in den usa ist es jetzt noch recht früh! also ich denke der kommt heute oder morgen raus!

btw: ich halte diese umfrage für ziemlich überflüssig!

- Fixed the "repeat games in the custom match game list" problem.

- The game can now track who the offending disconnector is in a game. That player will get a loss and also lose a rank point.

- Changed the lobbies to only list the games contained in that lobby. Also renamed all of them after different countries...USA, Germany, Korea, UK, Australia, China, Europe, Asia, etc.

- Fixed a problem where the user could sometimes lose connection to Generals Online.

- Increased the allowed time for game to negotiate matching between players.

- Added the 0:25 rule for a game to count on Generals Online.

- Made a change for modders...added –directory command line.

- Fixed the rank hack where some players appear to have a higher rank than they should.

- Fixed the "no artwork" problem for a Random Private.

- Fixed an autosave problem in the Korean/Chinese versions.

- Fixed a crash related to user DPI setting.

- Added a new multiplayer map.

- Made some balance adjustments (may change):

* Tunnel Network build speed decreased.

* Marauder Tank hit points increased.

* Stealth Fighter hit points increased.

* Explosion damage done by Chinese Nuke Tanks when they are destroyed reduced.

* Nuke Cannon locomotor changed so it moves the same speed when damaged, not faster.

* Aurora speed increased after it drops a bomb. Damaged speed increased.



OTHER THINGS WE'RE LOOKING AT

- We continue to track down serious error issues. We are working with people who write to seriouserror@ea.com.

- We continue to look at firewall issues.

- We've been keeping an eye out for online trainers, cheats, etc.

- We're working on the ladder kit. See previous post for status.

- We're working on a help bot for the lobbies.

- We're making more multiplayer maps.
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