Zitat:
Original geschrieben von xTrophy
Tut mir leid bsebear, in der Challenge hatte ich keine Probleme dieser Art (siehe Sig )
Aber eben is mir was komisches passiert. Spiel gerade Fortress Avalanche gegen 7 schwere Comp, rushe 2 recht erfolgreich zu Beginn, will mir deren Lager einverleiben, verschwinden die eigentlich noch ziemlich vollen Ressourcenlager von der Karte, und zwar alle! Ist echt super zu Beginn wenn das passiert, ich hatte noch nicht mal ne Waffenfabrik 
lager ist weg
lager ist auch weg
hm...weg
Hatte das zwar schon einmal, aber da waren die Lager bereits alle leer, hoffe das kommt nicht mehr in der frühen Phase des Games vor.
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ist wohl bekannt und wird gepatcht (fettgeschrieben):
ISSUES ADDRESSED:
-Sometimes rank medals appear gray in the Custom Match lobby.
-Adding –quickstart command line parameter.
-An issue when the Microwave attacks and Internet Center.
-If the US-FireBase is filled with infantry and the user sells it, sometimes the infantry become invisible but are still selectable.
-Adding -mod command line parameter.
-A couple of Jarmen Kell firing recharge & balance issues.
-Adjusting the Tunnel Network build speed.
-A couple of targeting issues with the Battle Bus.
-A specific situation where the player can tell if a unit is a disguised Bomb Truck or not.
-A specific Fog of War exploit with one of the units.
-Black Lotus capture exploit.
-Various Microwave Tank Direct X9.0 and hardware issues.
-Fixed a bug that caused the supply docks to disappear during skirmish games.
-Removed audio cue that signaled every message displayed on screen during a game. Now it will only occur during incoming chat.
-Removed Carpet Bomber from the 3rd mission in the CHINA campaign.
-Changed all Gattling weapons so they can no longer force fire through structures.
-Fixed a bug that stealthed units would not show up on the radar.
-Fixed text errors in the tooltips for USA Drone Armor and CHINA Nuclear Tank upgrades.
-Fixed a bug with the difficulty level of the Generals Challenge campaign when restarting a new campaign with one campaign already in progress.
-Fixed an issue with the GLA RPG Trooper animation.
-Made a fix to the Nuke General's map to prevent him from building multiple Nuke Silos on top of each other.
-Removed the mismatch error message in replays (there is no mismatch – it is a text error)
-Two new multiplayer maps.