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![]() Ich hab Yuri den schwimmenden Dino aus YR gegeben, doch er kommt nicht aus der Werft sondern aus der Waffenfabrik und hängt dann im Boden fest. Was habe ich falsch gemacht?
ORIGINAL: [DNOB] UIName=Name:DNOB Name=Animal Bront NoShadow=yes Category=AFV Primary=ChimpBite Secondary=VirtualScanner Strength=200 Organic=yes Armor=light TechLevel=-1 Turret=no IsTilter=no SelfHealing=yes CrateGoodie=no Sight=5 GuardRange=5 DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs Speed=8 Owner=Russians,Confederation,Africans,Arabs,YuriCountry RequiredHouses=YuriCountry Cost=1000 Soylent=200 Points=20 ROT=40 AllowedToStartInMultiplayer=no Crewed=no IsSelectableCombatant=yes VoiceSelect=BrontoSelect VoiceMove=BrontoMove VoiceAttack=BrontoMove VoiceFeedback= DieSound=BrontoDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} MovementZone=Water SpeedType=Float ThreatPosed=25 ; This value MUST be 0 for all building addons Weight=.5 ImmuneToPsionics=yes Explodes=no AccelerationFactor=0.01 ZFudgeColumn=8 ZFudgeTunnel=13 Bombable=yes Size=30 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=STRONGER,FIREPOWER,ROF TooBigToFitUnderBridge=true Crushable=no Parasiteable=no Trainable=no AmbientSound=BrontoAmbient NotHuman=yes NEUER FÜR YURI: [DINO] UIName=Dino Name=Dino Image=DNOB NoShadow=yes Category=AFV Prerequisite=YAYARD,YATECH,KOMMANDOZENTRALE Primary=ChimpBite Secondary=VirtualScanner Strength=200 Organic=yes Armor=light TechLevel=10 Turret=no IsTilter=no SelfHealing=yes CrateGoodie=no Sight=5 GuardRange=5 DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs Speed=8 Owner=Russians,Confederation,Africans,Arabs,YuriCountry RequiredHouses=YuriCountry Cost=1000 Soylent=200 Points=20 ROT=40 AllowedToStartInMultiplayer=no Crewed=no IsSelectableCombatant=yes VoiceSelect=BrontoSelect VoiceMove=BrontoMove VoiceAttack=BrontoMove VoiceFeedback= DieSound=BrontoDie Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} MovementZone=Water SpeedType=Float ThreatPosed=25 ; This value MUST be 0 for all building addons Weight=.5 ImmuneToPsionics=yes Explodes=no AccelerationFactor=0.01 ZFudgeColumn=8 ZFudgeTunnel=13 Bombable=yes Size=30 VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER EliteAbilities=STRONGER,FIREPOWER,ROF TooBigToFitUnderBridge=true Crushable=no Parasiteable=no Trainable=no AmbientSound=BrontoAmbient NotHuman=yes Geändert von Tigershark (13-12-2002 um 23:50 Uhr). |